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Go
To: A few days after the release of PART I of the plot, PART II was released. Your objective: find the remaining codes for the Faerie Caves by any means necessary. Part Two: To start off PART II of the plot, you have to immediately proceed to the Brain Tree and complete his quest.
This is your chance to figure out what's going on. Give the Brain Tree the right answer, and you WILL be well rewarded... bring him a wrong or incomplete answer, and a harsh one-hour penalty may be your punishment! I strongly suggest you know what's going on before returning with your answer... As always, the only way to answer the Brain Tree is to go to the Esophagor.
The Esophagor's first request is Meuka Drops. The clue here is "Meuka," a character who can only be found as a Battledome opponent when you get sick. If you go to Neopia Central and visit the Neopian Pharmacy, you can ask the Elephante Nurse about Meuka Drops by creating the passcode "meukadrops" and adding it to the address.
You're in luck! A Neopet was in here this
morning Click on the link provided by the Meuka Drops and you'll return to the Esophagor, who gives you only half of the answer you need: "The Darkest Faerie." Almost everyone forgot that you must do TWO Esophagor quests to answer the Brain Tree's questions. So, if you change the first Esophagor Quest page's address from "quest1" to "quest2," he'll ask you for a Gnome Shroom. Well, since Jhudora isn't around to give you one, your next best bet is Kauvara's Magic shop. Unfortunately, she knows nothing about Gnome Shrooms, but suggests you visit another Magic Shop. Only Kayla in Meridell has a magic shop comparable to Kauvara's, but she only says that Gnome Shrooms are "rubbish." If you go to the Rubbish Dump and add "gnomeshroom" to the address, the Meridell Rubbish Dumpkeeper will give you one.
Just outside of Meri Acres farm is a big pile of rubbish - it's where people go to get rid of stuff that has started to smell SO bad they don't want to be near it any more. Have a look through, you may find some exciting stuff! The Rubbish Dumpkeeper says, 'Oh! I saw one of those the other day... let me see... ah, here it is!" Once again, if you click on the Gnome Shroom you will return to the Esophagor and he will give you an answer: "in Faerieland, Jhudora." Now you have both answers and, originally, you could Neomail the Brain Tree your response. However, the Brain Tree eventually grew tired of receiving Neomails with the wrong answers and his main page was altered so that a secret code could be used instead, thedarkestfaerieinfaerielandjhudora.
The Brain Tree reaches forward and grabs from you the Bottled Earth Faerie you found in Illusen's Glade...
The Brain Tree booms 'Do you want me to release this faerie?' If you have the Brain Tree open the jar, this happens: The Brain Tree uses his powerful magic to break the spell placed on the Bottled Earth Faerie. In a flash of green light, Illusen appears...
That rotten Jhudora was
behind this??? Well, as long as you keep
her in that bottle, And with that, Illusen flies off back to Meridell! Illusen mentions two interesting things here. One, she thought her spell missed. Two, she mentions Balthazar. She also says that she will answer any questions you have for her, which becomes VERY useful later. Your next move should be visiting Illusen's Secret Glade and finding out as much information as you can. Here are the phrases that will work on her: secretcode, airfaerie, firefaerie, darkfaerie, waterfaerie, lightfaerie, faeriequeen, jhudora, darkestfaerie. If you use "secretcode" on her, she'll give you the passcode for the Maze of the Earth Faeries, 644s. Next, visit Balthazar via the secret link on the Haunted Woods page.
I don't appreciate
intruders... The two words that will work on him are "freejhudora."
You actually expect me to
FREE a faerie??? You grab the Bottled Dark Faerie and hand it over the Balthazar... Are you SURE you want to free Jhudora from this bottle??? If you say yes, then Balthazar says this: Hmmmm... it seems as if
even I cannot
You return the Bottled Dark Faerie to your inventory and leave... now, if only you could figure out where a powerful light faerie can be found... THAT will be a real challenge... To proceed, you must find a powerful Light Faerie. A random page feature we threw in can be found in Lord Kass's room. If you go back and add "_secretcode" to the address, the Light Faerie will give you an attitude, but other than that, she's doesn't give any good information. If you go to the Wheel of Excitement and use "secretcode" on them, they tell you that you should search in the "land of magic." This is a reference to the mythical world of Talador which is supposed to be released in 2005, and is supposedly located on the other side of Neopia. If you go to Jelly World, you'll find another clue at the Giant Jelly.
This is also a major clue that you should be looking for Talador. Your final clue about locating this faerie comes from Illusen. You ask Illusen about the Light Faerie...
History teaches us about
a faerie Illusen is referring to Siyana of Talador, the most powerful Light Faerie in Neopian History. She also says that her name is sacred. If you go to http://www.neopetshive.com/Hive/talador/index_siyana.htm, you'll be given the code you seek, 428e. Proceeding into the Maze of the Light Faeries. You enter the passcode for the light level of the Faerie Caves. This is the fifth level of the Faerie Caves, which must be beaten in order to get to the Maze of the Dark Faeries. A bright, yellow door opens and you walk inside. You find yourself in a bright, beautiful maze with some torches, some decorated boulders, and a few empty treasure chests. As you move through this maze, you notice a wall of light is preventing you from turning back. You eventually find your way to the exit where you find a golden bag waiting for you... this must be a gift from Siyana for making it through her maze...
You hastily pick up the bag of Light Faerie Dust and contemplate where you should go next... At this point, you proceed through the door and you'll find yourself back at Balthazar.
Once again, you hand over the Bottled Dark Faerie to Balthazar, and he motions for you to give him something that'll help him open the bottle. You hand over the bag of Light Faerie Dust. Balthazar sprinkles some dust onto the Bottled Dark Faerie and...
What's this??? That's not Jhudora!!! I can't
believe you fell for Jhudora's trick! JHUDORA
CREATED THE MIRROR WORLD!!! After
Jhudora trapped Illusen, The fact
of the matter is, Jhudora's lost it. You MUST
find out what's going on! 774e I'm giving
you the final code Go quickly! This puzzle is almost solved! This is perhaps one of the biggest surprises in the plot... until... You enter the passcode for the sixth level of the Faerie Caves. A purple door opens and you walk inside. You find yourself in a very dimly lit maze with large boulders, few torches, and more empty treasure chests. As you move through this maze, you notice that more dark magic is preventing you from turning back. You find this maze especially difficult, but eventually find your way to the center where a large throne and a secret door are standing. At first, you can only see the back of the throne, but as you move quietly along the walls, you notice the horrid creature sitting in it...
I suppose
I should be angry with you, Well, you
won't find out unless you find the other Create a
word from the letters Now you must find any of the codes you are missing. To recap, this is where each of the codes can be found up until this point in the plot: Water Faerie - Kreludan Mining
Corp. (Mission One) The final faerie you need to find is the Air Faerie. Illusen tells you that only Uber-Air Faeries know the secret code for that level of the maze. Also, when she speaks, she says "airfaerie," meaning that you should search using that password. Since Air Faerie Quests involve Beauty Products, you should go to the Market Bazaar and visit the Neopian Grooming Parlour. If you use the password here, then an Uber-Air Faerie will appear.
341u If you put the codes in order so that the letters spell "queens," you'll be taken here... You enter the final passcode for the final level of the Faerie Caves. A large, magnificent purple door opens and you walk inside. You find yourself in the most beautiful of all mazes, filled with faerie lanterns, enormous crystal sculptures, and endless piles of treasure in exquisite crystal chests. As you move through this maze, you notice a crystal wall is preventing you from turning back. Finally, you find the very center of the maze and are astonished by what you see...
Well, we'll let you see what happens for yourself...
We hope you enjoyed out
little plot!
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